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In MiniGUI 3.2.0, we enhanced MiniGUI to support 64-bit platforms.
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Although many embedded devices or IoT devices are still using 32-bit
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processors, we often need to develope MiniGUI apps on a desktop computer
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(almost all desktop computer are now using 64-bit CPU), and then build
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the code for the target system through a cross compiler. Therefore,
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the code of a MiniGUI App needs to be portable, regardless of whether
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the target system is 32-bit or 64-bit, or even a big-endian or
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little-endian system.
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This document focuses on some of the changes that MiniGUI introduces to
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support 64-bit systems and what you need to be aware of when writing
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portable code.
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## Changes of Data Types
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### Changes of handle types
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